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Free Aiming Ninja Patch
With the help of the Ninja patch system, free aiming is now also available as stand-alone patch ready to be used along-side virtually any Gothic 1 or Gothic 2 modification. There will, of course, be some mods that are incompatible with it, but so far only one case has been reported.
The patch comes with an option to disable free aiming from the game menu and with all GFA features enabled, with the exception of re-usable projectiles. In order to not mess with the balance of the underlying mod, this feature is disabled in the patches.
Gothic | Gothic II: NotR |
---|---|
Systempack 1.7 | Systempack 1.7 |
Version 1.08k_mod | Report version 2.6.0.0 |
Simply copy the file Ninja_GFA.vdf
into the directory [Gothic]\Data\
. To uninstall, remove the file again.
- Gothic 1: Ninja_GFA.vdf
- Gothic 2: Ninja_GFA.vdf
The patches are also available in the Spine Mod-Manager.
Please do not direct any support questions towards the creators of the underlying mod! The usage of Ninja patches lies outside of their support.
The introduced, additional accuracy modulators (draw force for bows, steady aim and weapon recoil for crossbows) may be disabled by setting the following variables in the game save to 1 (with the GVE or with the Spine Savegame Editor).
GFA_Disable_Recoil
GFA_Disable_DrawForc
Made possible by
http://tiny.cc/GothicNinja
Table of Contents
Features
Youtube Trailer
Demo Modifications
Installation & Requirements
Gothic 1
Gothic 2
Features & Configuration
Free Aiming
Ranged Combat
Spells
Re-usable Projectiles
Custom Collisions
Critical Hits
Hit Probability NEW
Creating a Mod File
Project Architecture
Debugging & Console Commands
Download
Free Aiming Patch
Settings for Players
Changelog
FAQ
Support this project
Acknowledgements
Contact & Discussion