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Projectiles are not destroyed when reuse-feature is disabled in Gothic 1 #188

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szapp opened this issue Sep 15, 2018 · 0 comments
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@szapp
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szapp commented Sep 15, 2018

With GFA_CUSTOM_COLLISIONS enabled and GFA_REUSE_PROJECTILES disabled, shot projectiles may not be picked up, but remain in the world indefinitely. This is the case for Gothic 1 only.

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