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Allow overwriting control scheme for ranged or spell combat #178

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szapp opened this issue Oct 12, 2017 · 0 comments
Closed

Allow overwriting control scheme for ranged or spell combat #178

szapp opened this issue Oct 12, 2017 · 0 comments

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@szapp
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szapp commented Oct 12, 2017

Unlike with Gothic 2 controls, the Gothic 1 controls for ranged combat have the disadvantage of not allowing forward movement while aiming. Switching to the Gothic 2 controls is, however, not desired by players that prefer melee combat with Gothic 1 controls.

Two INI-file settings could be introduced to allow overwriting the control scheme for ranged and/or spell combat individually and independently of the general control scheme setting.

; 0 = Automatic: As the general control scheme setting
; 1 = Overwrite with Gothic 1 controls
; 2 = Overwrite with Gothic 2 controls
[GFA]
; ...
overwriteControlSchemeRanged=2 ; Ranged combat will utilize Gothic 2 controls
overwriteControlSchemeSpells=0 ; Spell combat will utilize the control scheme defined in the game menu
@szapp szapp added this to the v1.0.0 milestone Oct 12, 2017
@szapp szapp closed this as completed in ac819ab Oct 16, 2017
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