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Call of Duty: Black Ops II - Xbox 360
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About this item
- Strike Force Levels: New to the Call of Duty Franchise, strike force levels provide sandbox style game play experiences, allowing players to take command of any element of their squad at any time
- Branching Story lines: Choices the player makes could mean the difference between life and death for some characters and there exists an even greater opportunity for multiple endings
- Single Player Character Customization: Choose from a variety of weapons and load outs providing multiple choices for how you approach single player missions
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Product information
ASIN | B007XVTR3K |
---|---|
Release date | November 13, 2012 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #13,314 in Video Games (See Top 100 in Video Games) #105 in Xbox 360 Games |
Product Dimensions | 7.5 x 5.3 x 0.6 inches; 2.4 ounces |
Type of item | Video Game |
Language | English |
Rated | Mature |
Item model number | 84385 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | Activision |
Date First Available | May 1, 2012 |
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Product Description
Product Description
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare.
Call of Duty®: Black Ops II Gamescom Accolades
- "The most ambitious Call of Duty to date" - USA Today
- "Poised to blow you away" - G4
- "Treyarch has just vaulted Black Ops II to a new level" - Joystiq
- "Black Ops II is changing multiplayer. A lot." - Kotaku
- "A bold departure" - IGN
- "A whole new level of competitive gaming" - MTV
- "Brilliant visuals and adrenaline-inducing gameplay" - Forbes
- "Best of Gamescom" - Gamespot
Amazon.com
Call of Duty®: Black Ops II is a First-Person Shooter (FPS) that revolves around unique gameplay that propels the Call of Duty® franchise into a world of future warfare, and back again to the modern era. The game is a sequel to the 2010 release, Call of Duty®: Black Ops, and features returning Black Ops characters Sgt. Frank Woods and Agent Alex Mason, joined by a wealth of new characters. Additional features include: two distinct yet linked playable time periods, advanced weaponry, branching storylines created by player choices in Strike Force missions, exciting multiplayer options, and more.
A whole new future war Call of Duty scenario affected by player decisions in mission play.View larger
To Understand the Future, you Must Understand the Past
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty®: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.
Players of Call of Duty®: Black Ops II gain an understanding of this and more through the game's additional timeline set in the late Cold War era of the 1980's. Within the campaign story, which spans these two eras, players will see familiar faces such as Alex Mason, his son David Mason, and Sgt. Frank Woods. Linking these together will be the rise of another player in the conflict, Raul Menendez.
Key Game Features
- An all-new Call of Duty®: Black Ops II storyline featuring new characters and and returning characters
- A unique single-player campaign that contains two time periods linked by characters and their actions
- Special Strike Force missions, in which the players action affect the outcome of gameplay and the overall campaign
- A variety of multiplayer modes and play options
Zombies
The Biggest Zombies Experience to Date: Call of Duty®: Black Ops II Zombies features three different ways to survive the zombie apocalypse. Unravel the mysteries of a dying Earth in Tranzit, fight endless waves of zombies in Survival mode, or compete in the new 4z4 last-human-standing mode, Grief.
Tranzit
1-4 player co-op in a large open world with a variety of locations. The new Buildables gameplay elements help players move through each area to find the key tidbits that reveal why they are there and what they must do to survive. All the while, public transportation is still operational, as a bus will regularly stop at each location. Zombies ride for free.
Survival
Recreating the classic mode of just purely surviving the shambling, incoming Zombie horde, Survival mode allows you to play 1-4 players co-op in specific locations from the much larger Tranzit area.
Grief
You and friends can take on up to 4 people in a team vs. Zombies vs. team scenario. 2-8 players are thrown in a situation to be the last humans standing.
MP Technology with Zombies: Call of Duty®: Black Ops II features new and extensive stat tracking as well as leaderboards for bragging rights. New skill-based matchmaking system will allow players of the same ability to take on the horrors of the night in public game modes. For players that are looking for an extra challenge, Zombies features custom games: Headshots only, higher starting rounds, and toggling of extra items are all available.
Additional Screenshots
Returning Black Ops characters.
View larger A variety of multiplayer options.
View larger
Videos
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Black Ops II Behind-the-Scenes Trailer
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Call of Duty: Black Ops II Multiplayer Trailer
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Call of Duty: Black Ops II - The Replacer Trailer
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Call of Duty Black Ops II - Nuketown Zombies Map Trailer
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the value, gameplay, and graphics of the video game. They mention that it's well worth the money, has a ton of fun, and has brilliant graphics. They appreciate the quality, but have mixed opinions on speed, performance, video quality, and maps.
AI-generated from the text of customer reviews
Customers generally like the gameplay of the video game. They say that it is a ton of fun, the multiplayer online was very fun, and the survival mode is a lot of fun. There are so many modes that you won't get bored, and there are interesting and fun features that change it up a little. Overall, the game play is as great as all the review sites have made it out to be, and multiplayer is the best part of the game, with zombies adding to the fun.
"...I also don't play zombies. That being said this is the best multiplayer experience yet.The pick 10 system is awesome...." Read more
"...the Campaign and although a little over the top and cliche it is incredibly fun and definitely keeps you invested...." Read more
"...Fist off the campaign has ridiculously high production values and is very fun if you shake the stigma that's it's not alright to still like Call of..." Read more
"...(comparing it only to the first BO isn't exactly fair) but it it definitely fun and lends itself to quite a bit of exploration online." Read more
Customers like the quality of the video game. They say that the weapons are well-thought-out, and the campaign is highly original and clever. They also appreciate the polished multiplayer and the variety of sniper maps. Overall, customers are satisfied with the quality and variety of the game.
"...The pick 10 system is awesome. It is fun coming up with all kinds of class combinations. They have taken a lot of the sting of prestiging...." Read more
"...You also get a VERY polished multiplayer (no matter what any troll says) AND a Zombies mode that could stand on it's own as an XBOX live/PSN arcade..." Read more
"...Overall, the maps are well designed and you get a good variety of sniper maps and close up to medium fire maps...." Read more
"...Modern Warfare 3 had the worst netcode (save Uncharted 3 which is plain abysmal) for an online shooter I have ever seen...." Read more
Customers like the value of the video game. They say it's well worth the money, and you can save money in the bank if you play online. Customers also appreciate the nicely balanced weapons and fair perks. They also say the game came in excellent condition.
"...There is still a campaign and zombies. Well worth the money, even if you only want it for multiplayer." Read more
"...Call of Duty makes you stupid then the campaign alone is worth the price of admission and has plenty of replay value, but that's one of the great..." Read more
"...I honestly think that for 50 dollars (plus shipping), it is pretty worth it. I enjoy this game...." Read more
"...Rather than getting to the action quickly, you waste lots of time. It's boring. I gave up on it. Treyarch, please patch this nonsense...." Read more
Customers like the graphics of the game. They mention that the lighting and textures can look so natural and appealing. They also appreciate the tweaked and polished content that was brought over from the previous series, making the zombies look even more scary.
"...Black ops 2 has BEAUTIFUL map design with plenty of areas to maneuver and escape trouble.*..." Read more
"...The maps, like previous titles, look very good and I believe have great graphics...." Read more
"...I've watched him play and the graphics are amazing on both the house 60" or his own 12" TV...." Read more
"...The game's campaign mode offers brilliant graphics and a somewhat convoluted -- though compelling -- storyline that mixes two time frames..." Read more
Customers are mixed about the performance of the video game. Some mention that it works well, while others say that it's way better than MW3 and many other recent shooters. However, some say that the zombies are a massive disappointment, the maps are small, and the branching storylines are non-engaging overall.
"...that I don't think this game is perfect however I do think that it is amazing...." Read more
"...Maps are small. Zombies harder to kill...." Read more
"...new guns are so handy and useful while the old ones are lovely still...." Read more
"...the message connection interrupted is constantly showing, you cant even shoot people or you think you shoot them but in the kill cam it shows how..." Read more
Customers are mixed about the video quality of the product. Some mention that the convoluted but compelling storyline mixes two time frames, while others say that the story is subpar and incomprehensible. The graphics are fantastic and the story mode is entertaining. However, some customers also say that it isn't very precise and the future story is so bad.
"...offers brilliant graphics and a somewhat convoluted -- though compelling -- storyline that mixes two time frames..." Read more
"...is still fast and frantic now allowing custom loadouts and a not so linear story. You also compete for high score in campaign as well...." Read more
"...You'll see what I mean....The story is all over the place and extremely far fetched, but what can you expect for a game like this?..." Read more
"...However, the story is pretty interesting and there are different endings depending on what you do during the storyline...." Read more
Customers are mixed about the speed of the game. Some mention that it's much faster paced gameplay, with tight controls and 60 frames per second. However, others say that lag is a somewhat large issue in this game, and the timing varies from game to game. The guns unlock very slowly and are not interesting to use, and because it' s always on, the loadout system is surprisingly more frustrated.
"...That is players find that they are not moving smoothly through the map during a game. I have heard and I am convinced there are two issues here...." Read more
"...a great job switching between characters and game modes maintaining great pacing and keeping you interested the entire time...." Read more
"...I believe the game engine does not quickly enough realize enemies coming into your spawn area and leads to some very angry again-deceased..." Read more
"...Much faster paced gameplay!Overall:Excellent game!..." Read more
Customers are mixed about the maps of the video game. Some mention that the maps are decent, and the voting system is useful to give the players different options. They mention that you get a good number of maps, and a variety of sniper maps. However, some customers say that the map design is poor and that it promotes camping via lots of choke points. They also complain that some of the maps were meh and that they are pretty much identical to maps from MW3 and MW2.
"...You get a good number of maps, I believe it is 14 maps + nuketown 2025...." Read more
"...Another problem with Black Ops 2 is the map design, which surprisingly is much worse than what we saw in Modern Warfare 3...." Read more
"...Overall, the maps are well designed and you get a good variety of sniper maps and close up to medium fire maps...." Read more
"...Because most of the maps are poorly designed, and small, the spawns are horrible. The matchmaking is worse than ever...." Read more
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The pick 10 system is awesome. It is fun coming up with all kinds of class combinations. They have taken a lot of the sting of prestiging. Now when you prestige you keep all the camo you previously unlocked on your guns. I always thought it was stupid doing all the work to get gold on your guns just to have it taken away and having to doing all over again when you prestige. And ont only do they not take your camo away, they also do not take away the attachments that you unlocked for the guns either. They allow you to prestige each gun individually up to two times, the 1st time you get your clan tag displayed and the 2nd time you get your emblem displayed also. Also when you prestige you get an item unlock every time, in addition to that you also get to choose between a custom class, refunding all your unlock tokens used that prestige and resetting your level to 1. I only see usefulness in the 1st option. But it is still better than mw3 which gave you a unlock token each prestige, but you had to choose between using it for an unlock or custom class.
In addition to prestiging not being the end of the world now, they also have a new mode called league play. This mode attempts to match you up with people on your skill level so you have those totally lopsided games. You should win about 50% of your matches once it places you correctly. The beauty of this mode in addition to the above is everything is unlocked for you to use as you see fit, further leveling the playing field for you and the competition. They even allowed the points you get for matches in this mode still increase your level in regular public matches, again making prestiging more palatable. I don't think you get as many , but you still get some. I don't think you get credit toward your gun levels though.
You get a good number of maps, I believe it is 14 maps + nuketown 2025. All the maps are also available for the normals stylists, I almost said all playlists but I don't like using absolutes when I am not sure. This is significant because ther is another shooter that came out this year but only had 10 maps that shipped with it and of the 10 only 5 are available in the playlist that I like to at in. Lets just say they got old quickly. I am still finding new and different ways to tackle the maps and it is great.
As for the perks themselves I like what they have done. There are no more pro version of the perks. You no longer have to play modes you don't like, such as ctf, to get unlimited sprint ala black ops. Big big plus in my book. Also none of the perks affect how the guns shoot, no more stopping power. The perks themselves I feel are overall weaker. Ther are a couple standouts like engineering and scavenger, but overall they are weaker. There is no unlimited sprint, only for a longer duration. ghost only shields you while you are moving, so not good for campers anymore. This is in my opinion a good thing though. It is hard to make an truly overpowered class now. You will always be lacking somewhere. To make a truly stealth class now you have to use 5 of your 10 things on just the perks. 1 for blind eye, ghost, cold blooded and dead silence. Plus you have to spend a point for perk 1 greed because ghost and blind eye are in the same level. Then you have to get a gun a put a silencer on it, you are down to 3 things left to pick any you still have a 2nd and maybe 3rd attachment(if you get primary gunfighter) to pick and a 2ndary weapon, and your lethal and tactical grenades. Something g is going to get left behind.
It has good integration with COD Elite. You cand make up classes and upload them so they are ready for you when you log back on the game. There is a livestream ability that is also cool to keep you in the game even when you are away from the game. See how other people play and learn new strategies.
All of that and that is only a 1/3 of the game. There is still a campaign and zombies. Well worth the money, even if you only want it for multiplayer.
Anyway, I was a huge fan of the Original Black Ops so I was very skeptical of how this would turn out. After playing it at a friends house I quickly realized how similar it was (gameplay wise) to the first and how much fun it was!
I ended up purchasing it after trying it out and started out with Multiplayer just fighting Bots and getting a feel for the weapons. The game mode and equipment available were both awesome. Some very imaginative new technologies put into play in the game make it fresh and fun to play despite the familiar run and gun feel.
I moved onto the Campaign and although a little over the top and cliche it is incredibly fun and definitely keeps you invested. The game alternates from flashbacks of the good old days with Mason and Woods in Afghanistan, etc.with the vietnam era weaponry, to the new locations with the futuristic weaponry. The developers did a great job switching between characters and game modes maintaining great pacing and keeping you interested the entire time. There are also new missions in game called "Strike Force" missions I believe. You have the opportunity to command different troop classes on the ground from a satelite type overwatch and you can take control of the units at any time during the game play and fight it out on the ground first person shooter style.
These type of missions, honestly, were robust enough they could be made into an entire standalone game. They were incredibly fun and difficult at the same time which was nice. There were a few different missions, the most difficult for me being a "defend the castle" type mission controlling several different classes of units defending several different key locations on a base. Of the missions I have played so far like this (3) there have also been an assault type mission and even an assassination type mission (fighting through defenses in the streets to get to a high value target).
The online multiplayer seems very seemless at this point. There are a few new game modes that are really great, the first of which being a game mode online that you play with other human controlled players along with AI controlled Bots all mixed in together. For instance the game might allow for 16 people total in the level (not sure), the teams would be 4 humans, 4 bots vs 4 humans and 4 bots. I only played a few games of that but my friend told me that it is a good way to warm up to the game and get some points.
The kill steaks btw are now point streaks which present some interesting positives and negatives. In the last game it was easy for me to keep track of how many kills I needed vs. how many I was currently at to get to a certain streak. Now, after having played a few games online it is difficult for me to tell how close I am to getting certain point streaks. There is a meter on the side showing your progress but I would really need to sit and pay attention to tell what values I was looking at, how many kills that would take, what other ways can I get points. That being said, in the last game kills you earned with kills streak "perks" did not count towards further streak (if I remember correctly) but in this game they do help your point streak total. However, if a kill is worth 100 points regularly, a kill with a point streak weapon will only be worth 25-50 which is a good way of doing it I think.
All in all, this game is fantastic. I wasn't sure if I would like it before having played it but after trying it out I realized how great it was and knew I had to have it. It is a ton of fun and has multiple ways that you can interact with others and play the game together. If you are on the fence about getting it, I would say that you will not be disappointed. (Sorry for the long review!)
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Reviewed in Mexico on April 2, 2023